MEEET
  • Introduction to MEEET
    • Overview
    • Mission
    • Hypothesis and Approach
  • Overview of the MeeetLand Pro Game
  • The Basics
    • Getting Started
    • Game-Fi Elements
      • Game Elements
      • Farmer/Citizen(New)
      • Equipments and Sockets
      • Farmer/Citizen-Minting(New)
      • Badge
    • Game-Fi System
      • Enhancement System(New)
      • Earning Cap/Mechanics(New)
      • Old System
      • Fusion System
      • On-chain Sign-in
      • Invitation System
      • Strength System(New)
      • Strength Cost System
      • Anti-Cheating System
      • Mystery/Equipment Box System(New)
      • Tax and Fee System
      • Task System
      • Barn System
      • Acceleration System
      • Battle Pass
      • Probability of Getting MST in game(New)
    • Mini NFT Farmer on BSC
    • MAMANFT on Arbitrum
    • Social-Fi Element
      • Friends
      • Gifts
      • Family
    • Social-Fi System
      • Social Relationship System
      • Chat System
      • Vegetable-Stealing
      • Invitation Incentive System
      • Gifts and Mutual Help
      • Ranking List
      • Family Competition
      • Voice Clubhouse
    • Other Systems
    • Realm
    • Marketplace
    • Tokenomics
      • MST
      • MMT
      • MMT Distribution Plan
    • Governance
    • Decentralized Wallet
    • The Oasis Project
    • Privacy
    • Security
    • Change Log
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  1. Introduction to MEEET

Hypothesis and Approach

In the emerging field of blockchain integration in gaming, social games that are entertaining, easy to pick up, and have strong self-propagation characteristics may potentially trigger explosive growth similar to that of the Web 2.0 era.

In order to achieve this goal, we mainly solve it in the following ways:

  1. User-friendly products

  2. Rich social networking integration

  3. Diverse game categories covering users

  4. Leverage a decentralized social network and viral growth to form a vibrant community with scalability and engagement.

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Last updated 2 years ago