MEEET
  • Introduction to MEEET
    • Overview
    • Mission
    • Hypothesis and Approach
  • Overview of the MeeetLand Pro Game
  • The Basics
    • Getting Started
    • Game-Fi Elements
      • Game Elements
      • Farmer/Citizen(New)
      • Equipments and Sockets
      • Farmer/Citizen-Minting(New)
      • Badge
    • Game-Fi System
      • Enhancement System(New)
      • Earning Cap/Mechanics(New)
      • Old System
      • Fusion System
      • On-chain Sign-in
      • Invitation System
      • Strength System(New)
      • Strength Cost System
      • Anti-Cheating System
      • Mystery/Equipment Box System(New)
      • Tax and Fee System
      • Task System
      • Barn System
      • Acceleration System
      • Battle Pass
      • Probability of Getting MST in game(New)
    • Mini NFT Farmer on BSC
    • MAMANFT on Arbitrum
    • Social-Fi Element
      • Friends
      • Gifts
      • Family
    • Social-Fi System
      • Social Relationship System
      • Chat System
      • Vegetable-Stealing
      • Invitation Incentive System
      • Gifts and Mutual Help
      • Ranking List
      • Family Competition
      • Voice Clubhouse
    • Other Systems
    • Realm
    • Marketplace
    • Tokenomics
      • MST
      • MMT
      • MMT Distribution Plan
    • Governance
    • Decentralized Wallet
    • The Oasis Project
    • Privacy
    • Security
    • Change Log
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Overview of the MeeetLand Pro Game

MeeetLand Pro is a Web3 Farm Game with inbuilt Game-Fi and Social-Fi elements.

In MeeetLand Pro, players with NFT farmers can complete tasks by planting, harvesting, feeding animals, processing products in factories and selling products to earn currency. These currency can either be used in-game, or cashed out for profit.

Players can gather their friends and form a guild. Typically, the more friends you have, the faster you can complete tasks, which means you can earn tokens more easily.

Note: MeeetLand Pro is currently under open Beta Test Phase, so contents in the Whitepaper could be changed in the future.

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Last updated 2 years ago