MEEET
  • Introduction to MEEET
    • Overview
    • Mission
    • Hypothesis and Approach
  • Overview of the MeeetLand Pro Game
  • The Basics
    • Getting Started
    • Game-Fi Elements
      • Game Elements
      • Farmer/Citizen(New)
      • Equipments and Sockets
      • Farmer/Citizen-Minting(New)
      • Badge
    • Game-Fi System
      • Enhancement System(New)
      • Earning Cap/Mechanics(New)
      • Old System
      • Fusion System
      • On-chain Sign-in
      • Invitation System
      • Strength System(New)
      • Strength Cost System
      • Anti-Cheating System
      • Mystery/Equipment Box System(New)
      • Tax and Fee System
      • Task System
      • Barn System
      • Acceleration System
      • Battle Pass
      • Probability of Getting MST in game(New)
    • Mini NFT Farmer on BSC
    • MAMANFT on Arbitrum
    • Social-Fi Element
      • Friends
      • Gifts
      • Family
    • Social-Fi System
      • Social Relationship System
      • Chat System
      • Vegetable-Stealing
      • Invitation Incentive System
      • Gifts and Mutual Help
      • Ranking List
      • Family Competition
      • Voice Clubhouse
    • Other Systems
    • Realm
    • Marketplace
    • Tokenomics
      • MST
      • MMT
      • MMT Distribution Plan
    • Governance
    • Decentralized Wallet
    • The Oasis Project
    • Privacy
    • Security
    • Change Log
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  • CP Relationship
  • Friends
  • Family
  1. The Basics
  2. Social-Fi System

Social Relationship System

Players can form relationships with others freely, including CP relationship, Friendships and Guild relationships.

CP Relationship

CP(Coupling) means that there are two players building an intimacy. Players with the CP relationship can finish their exclusive tasks to gain some reward. And players can enhance their CP quality by burning MST to enjoy the right that vege-stealing does not consume energy.

A Player can only have one CP at the same time.

Friends

Players can steal crops from their friends to produce productions in factories. Players can chat with others freely. Players can give some crops and productions to their friends and gain a red flower as appreciation. Players with more flowers can show off to others that they have more friends and more social respect. Usually, players with more friends earn MST easier.

Family

Players can create a family to play together. A family contains 30 members by default, with a member cap of 50, and anyone can burn some MST to increase it. Members of the same family can steal vegetables or chat each other. Players of the same family can give products to other members and gain an Activity Value of 20. The Family Activity Value is equal to the sum of all members' Activity Values. Every week, family in the top Activity Value ranking list can get a prize.

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Last updated 2 years ago