MEEET
  • Introduction to MEEET
    • Overview
    • Mission
    • Hypothesis and Approach
  • Overview of the MeeetLand Pro Game
  • The Basics
    • Getting Started
    • Game-Fi Elements
      • Game Elements
      • Farmer/Citizen(New)
      • Equipments and Sockets
      • Farmer/Citizen-Minting(New)
      • Badge
    • Game-Fi System
      • Enhancement System(New)
      • Earning Cap/Mechanics(New)
      • Old System
      • Fusion System
      • On-chain Sign-in
      • Invitation System
      • Strength System(New)
      • Strength Cost System
      • Anti-Cheating System
      • Mystery/Equipment Box System(New)
      • Tax and Fee System
      • Task System
      • Barn System
      • Acceleration System
      • Battle Pass
      • Probability of Getting MST in game(New)
    • Mini NFT Farmer on BSC
    • MAMANFT on Arbitrum
    • Social-Fi Element
      • Friends
      • Gifts
      • Family
    • Social-Fi System
      • Social Relationship System
      • Chat System
      • Vegetable-Stealing
      • Invitation Incentive System
      • Gifts and Mutual Help
      • Ranking List
      • Family Competition
      • Voice Clubhouse
    • Other Systems
    • Realm
    • Marketplace
    • Tokenomics
      • MST
      • MMT
      • MMT Distribution Plan
    • Governance
    • Decentralized Wallet
    • The Oasis Project
    • Privacy
    • Security
    • Change Log
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  1. The Basics
  2. Game-Fi System

Strength Cost System

To improve the probability of dropping Equipment Boxes, there are some changes in the Strength Cost System.

Methods
Basic Strength Cost
New Strength Cost

Orders

0.2

0.2

Steal Vege

0.2

0.1

Businessmen

0.2

0.4

Air Balloon

0.2

0.6

Help Others' Requests

0.2

0.2

Load friends' Businssmen/Air Balloon Boxes

0.2

0.2

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Last updated 2 years ago