Old System
Last updated
Last updated
Old means when the farmer works, he gradually gets tired.
At the initial stage, Old starts at 100%.
With NFT usage, the Old value gradually depletes.
You can use Wisdom Gems to repair and increase this value.
In addition, there is another attribute based on the NFT's total historical Old consumption. Each time the NFT accumulates 100% Old consumption, this attribute increments by 1.
The initial value of this attribute is 0.
As this attribute gradually increases to 1, 2, 3, 4, and more, the current Old consumption rate will slightly increase. However, you can also use the to decrease this attribute and mitigate its impact.
Old Wear parameter changes from 100% to 135%;
Old Restore parameter changes from 100% to 180%; (180% = 135%*4/3)
Old needs to be restored by burning MST and Wisdom Gems. If left unattended, the following penalty applies:
Old < 100%, Farmer cannot be listed on Marketplace or transferred away.
Old < 70%, -20% Farmer's MST earning, +20% extra Durability wear, +20% extra Old wear.
Old < 50%, -50% Farmer's MST earning, +50% extra Durability wear, +50% extra Old wear.
Old < 20%, Farmer cannot be counted to provide Strength; -50% Farmer's MST earning, +50% extra Durability wear, +50% extra Old wear.
Old = 0, Farmer cannot be used for earning.
Old system
The precision of the Old system has changed from 2 decimal places to 3 decimal places.
Before updating, it may be necessary to add several consecutive points to take effect to the next effect node. After updating, every point is useful.