MEEET
  • Introduction to MEEET
    • Overview
    • Mission
    • Hypothesis and Approach
  • Overview of the MeeetLand Pro Game
  • The Basics
    • Getting Started
    • Game-Fi Elements
      • Game Elements
      • Farmer/Citizen(New)
      • Equipments and Sockets
      • Farmer/Citizen-Minting(New)
      • Badge
    • Game-Fi System
      • Enhancement System(New)
      • Earning Cap/Mechanics(New)
      • Old System
      • Fusion System
      • On-chain Sign-in
      • Invitation System
      • Strength System(New)
      • Strength Cost System
      • Anti-Cheating System
      • Mystery/Equipment Box System(New)
      • Tax and Fee System
      • Task System
      • Barn System
      • Acceleration System
      • Battle Pass
      • Probability of Getting MST in game(New)
    • Mini NFT Farmer on BSC
    • MAMANFT on Arbitrum
    • Social-Fi Element
      • Friends
      • Gifts
      • Family
    • Social-Fi System
      • Social Relationship System
      • Chat System
      • Vegetable-Stealing
      • Invitation Incentive System
      • Gifts and Mutual Help
      • Ranking List
      • Family Competition
      • Voice Clubhouse
    • Other Systems
    • Realm
    • Marketplace
    • Tokenomics
      • MST
      • MMT
      • MMT Distribution Plan
    • Governance
    • Decentralized Wallet
    • The Oasis Project
    • Privacy
    • Security
    • Change Log
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On this page
  • Overview
  • Basic Old Wear and Restore Parameter
  • Old Restore
  1. The Basics
  2. Game-Fi System

Old System

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Last updated 1 year ago

Overview

Old means when the farmer works, he gradually gets tired.

At the initial stage, Old starts at 100%.

With NFT usage, the Old value gradually depletes.

You can use Wisdom Gems to repair and increase this value.

In addition, there is another attribute based on the NFT's total historical Old consumption. Each time the NFT accumulates 100% Old consumption, this attribute increments by 1.

The initial value of this attribute is 0.

As this attribute gradually increases to 1, 2, 3, 4, and more, the current Old consumption rate will slightly increase. However, you can also use the to decrease this attribute and mitigate its impact.

Basic Old Wear and Restore Parameter

Old Wear parameter changes from 100% to 135%;

Old Restore parameter changes from 100% to 180%; (180% = 135%*4/3)

Old Restore

Old needs to be restored by burning MST and Wisdom Gems. If left unattended, the following penalty applies:

Old < 100%, Farmer cannot be listed on Marketplace or transferred away.

Old < 70%, -20% Farmer's MST earning, +20% extra Durability wear, +20% extra Old wear.

Old < 50%, -50% Farmer's MST earning, +50% extra Durability wear, +50% extra Old wear.

Old < 20%, Farmer cannot be counted to provide Strength; -50% Farmer's MST earning, +50% extra Durability wear, +50% extra Old wear.

Old = 0, Farmer cannot be used for earning.

Update

2023-07-31

Old system

The precision of the Old system has changed from 2 decimal places to 3 decimal places.

Before updating, it may be necessary to add several consecutive points to take effect to the next effect node. After updating, every point is useful.

Fusion feature